S.P.E.C.I.A.L. ALLOCATION

Distribute 56 total points across all stats (max 15 each)

S
Strength
P
Perception
E
Endurance
C
Charisma
I
Intelligence
A
Agility
L
Luck
56
TOTAL
AVAILABLE PERKS
A

Agility

6
Action Boy/Girl R1

Action Points regenerate 15/30/45% faster.

Adrenaline R1

Gain +6/7/8/9/10% damage for 30s per kill. Stacks 5 times.

Covert Operative R1

Your ranged sneak attacks deal 2.15/2.3/2.5x normal damage.

Escape Artist R1

Sneak to lose enemies. Running no longer affects stealth.

Gun Fu R1

V.A.T.S. switching targets gains +10/15/25% damage.

Sneak R1

You are 25/50/75% harder to detect while sneaking.

C

Charisma

3
Lone Wanderer R1

When alone, take 10/15/20/25% less damage and gain 10/15/20/30% AP regen.

Strange in Numbers R1

Positive mutation effects are +25% stronger if teammates are mutated too.

Tenderizer R1

Make your target take 5/6/7% more damage for 10 seconds after you attack.

E

Endurance

3
Fireproof R1

Take 15/30/45% less damage from explosions and flame attacks.

Ironclad R1

Gain 10/20/30/40/50 Damage and Energy Resistance while not in Power Armor.

Lifegiver R1

Gain a +15/30/45/60 to your maximum health.

I

Intelligence

4
Demolition Expert R1

Your explosives do +20/30/40/50/60% damage.

Nerd Rage R1

While below 20% Health, gain 20/30/40 Damage Resist and 10/15/20% damage.

Power User R1

Fusion Core duration is now +30/60/100%.

Stabilized R1

In Power Armor, heavy guns gain 15/30/45% armor penetration and more accuracy.

L

Luck

7
Better Criticals R1

V.A.T.S. criticals do +20/30/40% damage.

Bloody Mess R1

5/10/15% bonus damage means enemies may explode into a gory mess.

Critical Savvy R1

Critical hits now use 15/25/35% less of your critical meter.

Four Leaf Clover R1

Each hit in V.A.T.S. has a chance to fill your Critical meter.

Ricochet R1

6/10/18% chance to ricochet enemy ranged attack back at attacker.

Serendipity R1

While below 30% health, gain 15/30/45% chance to avoid damage.

Starched Genes R1

Less/No chance of mutating from rads or RadAway curing mutations.

P

Perception

6
Commando R1

Automatic rifles now do +10/15/20% damage.

Concentrated Fire R1

V.A.T.S. targets same body part for +10/15/20% accuracy and damage.

Rifleman R1

Your non-automatic rifles now do +10/15/20% damage.

Shotgunner R1

Your shotguns now do +10/15/20% damage.

Skeet Shooter R1

Your shotguns have improved accuracy and spread.

Tank Killer R1

Your rifles ignore 12/24/36% armor and have a 3/6/9% stagger chance.

S

Strength

6
Bandolier R1

Ballistic weapon ammo weighs 45/90% less.

Bear Arms R1

Heavy guns weigh 30/60/90% less.

Blocker R1

Take 15/30/45% less damage from your opponents' melee attacks.

Heavy Gunner R1

Your non-explosive heavy guns now do +10/15/20% damage.

Incisor R1

Your melee weapons ignore 25/50/75% of your target's armor.

Martial Artist R1

Your melee weapons weigh 20/40/60% less, and you can swing them 10/20/30% faster.